Title: AutoCAD Secrets Every User Should Know
Author: Dan Abbott
File Type: PDF
Why This Book?
Autocad, one of the oldest computer aided designing applications is also the most popular CAD software in the world. With maximum market share, it indicates that it is used by most of the industries today.
Demand AutoCAD design engineers is increasing day by day because even small companies started to focus on economical design. A good design plays a great role in the business today, many companies saw a sudden rise in profit due to its great product design.
“AutoCAD: Secrets Every User Should Know” is packed with some great AutoCAD tips and technique to make you stand out of the crowd. Wriiten by an award winning AutoCAD author, this book has some great insights to boost your designing skills that might never heard of.
We highly recommend you to read the book thoroughly and takeout the maximum, you’ll see the benefit.
Let’s look into the topics covered by AutoCAD Secrets Every User Should Know :
Chapter 1: AutoCAD Productivity.
AutoCAD Best Practices.
Feature Review (All Releases).
Chapter 2: Managing Your System.
Why DOS Isn’t Dead Yet.
External Commands and Command Aliases.
Chapter 3: Customizing the AutoCAD Interface.
Tool Palettes (All Releases).
The Customizable User Interface (CUI).
Linetypes (All Releases).
Chapter 4: Applying Graphics Standards.
Linetypes and Weights.
Chapter 5: Symbols, Tables, and Fields.
Assigning and Extracting Attributes.
XRefs: External References.
Fields and Tables.
Chapter 6: Plotting.
Model Space, Paper Space, and Layouts.
What to Put Where.
Plotting a Layout.
AutoCAD Graphics in Other Applications.
Chapter 7: AutoCAD Scripts.
Characteristics of Scripts.
Writing and Running Scripts.
Updating Thousands of Drawings.
Chapter 8: AutoLISP by Example: Getting Started.
Writing AutoLISP Programs.
Chapter 9: AutoLISP by Example: Getting Better.
Selection Sets and Entity Manipulation.
COND, INITGET, GETKWORD.
Text and String Manipulation.
Getting to DOS with AutoLISP.
Chapter 10: 3D For Everyone.
Managing Coordinate Systems.
Creating a Model.
Using Existing 2D Geometry.
Chapter 11: AutoCAD Puzzlers.